I went to the GamesCom this year (which is 2oo9, which makes it GamesCom 2oo9 - yay, now I can find this article by searching for "GamesCom 2oo9" ...) and I took ..
some photos. Initially I thought and I hoped I'd do more but there really wasn't that much that appealed to me, visually. Except for the booth babes who sometimes surprised me by turning away whenever I produced my camera. I thought it was their job to let the conventioneers take pictures of them - among other things. Whatever. Maybe they didn't want ME to have a photo of them in scantily clothed fashion. Again, whatever. Maybe I lost it, "that certain sight" that helped me see things, special things, and take photos that I like, photos that I once in a while courageously tag as "cool". Or maybe I never had it ...
[...](show me)(don't show me)
On top of that I'd like to add a quick memo to myself: gaming conventions only look cool when read about in an article. Or the "internets". IMHO. Actually being there can turn out to be very boring quite fast - especially if you have to wait in line all the time. And by "all the time" I mean several hours for a single line and several times for the really interesting venues - like the booths that displayed God Of War 3 or Modern Warfare 2. And then it's not even new stuff, levels you already know from the past E3. Or just a video trailer. You don't really get that when you read the articles or see videos about the games that were shown there. You don't actually find a video in the iNet that shows how long you wait in line to see such a game. Well, this is certainly true for most conventions. So, whenever I might find a portal again that is capable of throwing me into this strange and fascinating dimension of odd time progression I might re-read these lines and reconsider my chances of actually having fun ...
Well, to return to the major point of this psoting, I would upload said sparse photos if I hadn't found out recently that my new PC monitor (which is now my primary monitor out of two monitors in a dual monitor setup), you know, the monitor I used to edit images in photoshop for the last few weeks, has a major green tint. Major! Yes, in retrospect I screwed up so many images in that time that I don't even want to open photoshop anymore. I don't even know if it's the monitor, the DVI cable or the graphics card that is the source of the problem. I feel like I'm in school again where this constantly happened to me. I'm so fucking tired.
Anyway, to round shit up let me tell you what to do if you have a Wii™ game (most assumably a WiiWare or Virtual Console title) that loads up the preview image / animation for its channel in the Wii™ Main Menu but reboots the console when you click on start. Tales Of Monkey Island: Chapter 1: Launch Of The Narwhal (or TOMI 1 for short) has been one of these games for me. Technically you could say, the console needs to be updated, but don't be afraid of bricking because properly updating is far from difficult. Just never use out-of-region updates for your specific region, you know, the ultimate ever-true rule of Wii™ homebrewing. In fact, there are a ton of links and forum threads out there that relate to this topic. But anyway I went off-topic.
I found this very interesting site that explains the "mechanism" behind the different IOSes a bit which is what made me realize that I need certain IOSes for that game to run on my console. After I googled around to find out which ones I needed, I got them and installed them via the WAD Manager and now the game runs smoothly. Well, as smoothly as it can run. The Wii™ obviously doesn't seem to be the primary platform this game was created for (don't enter the Pause Menu at the docks after the green cloud appeared) ... hm, maybe I'll do a review for that game. Just maybe.
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